Privacy
The short version
The game runs entirely in your browser. There are no accounts, no cookies and no ads. We count anonymous visits and game milestones to learn how the game is played, without identifying you. Your saved games stay on your device.
What is stored, and where
- Saved games are kept in your browser's local storage on this device. They are never sent to us unless you choose to attach one to a feedback message (see below). Clearing your browser's site data deletes them, so export a save if you want to keep it.
- Hosting. The site is served by Vercel. Like any web host, Vercel's servers handle your IP address and browser details to deliver the pages, and may keep them briefly in server logs for security and reliability. See Vercel's privacy policy.
- Anonymous statistics. We use Vercel Web Analytics, which uses no cookies and doesn't track you across sites or days. It records page views (page, referrer, country, browser and device type) and these game milestones: a game started, the first car sold, the decade reached, bankruptcy, the 2031 era end and the 2061 legacy ending. Visitors are counted with a hash that is discarded after 24 hours.
- Studio statistics. A small script from our studio site (www.upstartsim.com) stores a random id in your browser and sends it with session start/end and the same game milestones. The server stores only a hash of that id. If you send feedback, the message, its category, the game version and in-game date are also sent there (not your email or save).
- Error reports. If the game crashes, the error message and a short code location are sent to our host so we can fix it. They contain no save data and no personal information.
- Feedback (only if you send it). The "Send feedback" form sends your message, the category you pick and, only if you type it, your email address so we can reply. If you leave "attach my save" ticked, it also sends a compressed copy of your current saved game, the in-game date, the game version and your browser/device description (user agent and screen size). The save is compressed (gzip) and written with the message to our host's server logs (Vercel), split into several parts for large late-game saves (saves over about 9 MB compressed are left off). Logs are kept for a limited time (currently one hour), are read only by the developer, and a downloaded copy is used only to reproduce the problem you reported and deleted once it is fixed. We don't log your IP address with it. Untick the box to send just the message.
- Fonts and images are served from this site. No requests go to Google or other third parties.
What we don't do
We don't collect your name, email or any other personal information (except an email you choose to type into the feedback form), don't use cookies, and don't sell or share data. Ad blockers that block the statistics script are fine; the game works the same.
Children
The game collects no personal information from anyone, including children. Please don't put personal details in feedback messages.
Terms of use
The rules for using the game are in the terms of use.
Contact
Questions about this page: use the contact form or email [OWNER CONTACT EMAIL — to be added].